RESUME

Lluís Danti :: 3D Character Animator
neodanti@gmail.com

Presentation:

Hello, my name is Lluís Danti, I'm a 3D Character animator from Barcelona. For more
than 10 years now, I´ve been travelling the world working on some of the best animation
and videogame studios. Even today, after all this time, animation is something that never
fails to excite me, the feeling of seeing your character come to life is something that I can
not express in terms of words or numbers, the same feeling that pushes me to improve
my skills to deliver something unique to my audience. Welcome to my online resume.

Highlights:

- 3D animator with 10+ years of experience in feature, TV shows and videogames.
- Proficiency setting up animation networks and state machines for games.
- Good eye for shot composition, storytelling and camera work.
- Problem solving attitude and highly adaptable to new working environments.
- Experience leading animation teams.
- Always looking forward to new challenges to push my animation skills.

Professional Experience

Senior Animator, Nov. 2016 - Present
KING Barcelona, Spain.
-Principal character animator developing unannounced new IP for mobile devices

Senior Animator, Jan. 2016 - Present
IMAGE ENGINE, Vancouver B.C., Canada
-Senior character animator in Final Fantasy XV full CG feature film "Kingsglaive"
-Senior character animator in Final Fantasy XV in-game cinematics
-Senior character animator in new Power Rangers Movie

Senior Animator, Dec.2014 - Jan. 2016
GUERRILLA GAMES, Sony Computer Entertainment Europe, Amsterdam, Netherlands.
Senior gameplay animator in "Horizon: Zero Dawn"

Lead Animator, Sept. 2012 – Dec.2014
MEDIA MOLECULE, Sony Computer Entertainment Europe,Guildford, UK.
Lead animator (gameplay & cinematics) in ¨Tearaway¨ for PS Vita.
Animator in adventure game ¨Tearaway: unfolded¨ for PS4
Lead animator on "Dreams"

Senior Animator, Jun. 2012 – Sept. 2012
KANDOR GRAPHICS, Granada, Spain.
3D Senior character animator in feature film ¨Justin and the Kinghts of Valor¨.

Animator, Mar. 2011 – April 2012
POLYGON PICTURES, Tokyo, Japan.
3D Character animator in anime (アニメ) series
Featured projects:
-Transformers: Prime, Hasbro Entertainment (Season 1)
-Tron Uprising, Walt Disney Animation Studios

Animator, Dec. 2010 – Feb. 2011
AXIS ANIMATION, Glasgow, UK.
3D Character animator in Risen 2: Black Waters CG cinematics, Deep Silver, (Xbox360, PC)

Generalist, Sep. 2010 – Dec. 2010
FREELANCE
Developing fly-through CG videos for engineering industry from animatics to final video.
Augmented Reality applications for mobile devices (android, iOS)

Animator, Jun. 2010 – Aug. 2010
KOTOC, Barcelona, Spain.
3D Character animator in CG Cartoon series “Jokebox” 13 episodes x 26'

Animator, Feb. 2010 – Jun. 2010
AXIS ANIMATION, Glasgow, UK.
3D Character animator in videogame CG cinematics
Featured projects:
-Spiderman Shattered Dimensions, Activision, (PS3, Xbox360, PC)
-Pirates of Caribbean: Armada of the Damned, Disney Interactive, (PS3, Xbox360, PC)

Animator, Jan. 2008 – Jan. 2010
EDDADESIGN, Barcelona, Spain.
3D Character animator / Motion Editor in a broadcast 3d cartoon series “Sweesters: Virtual Room”
Lead animator in various mocap based projects

Awards

2011-2012 DAYTIME ENTERTAINMENT EMMY AWARD 
The National Academy of Television Arts and Sciences
-Recognition as an animator for my contribution to the Emmy Award winning Transformers:Prime chosen as outstanding special class animated program.

BAFTA
British Academy of Film and Television
March 2018
Horizon:Zero Dawn-Original Propery

BAFTA
British Academy of Film and Television
March 2014
Tearaway-Best Artistic Achievement

BAFTA
British Academy of Film and Television
March 2014
Tearaway-Best Family Game

BAFTA
British Academy of Film and Television
March 2014
Tearaway-Best Mobile & Handheld

GOYA nominee
Academia Española de las Artes
2014
Nomination as best animated feature for Justin and the Knights of Valour

Lectures

Animation instructor - Animum School Malaga: 2017

Animation for feature films and videogames - Universitat Politecnica de Catalunya | Barcelona: Winter 2017

Animation on Final Fantasy XV - FX Animation School Barcelona: Winter 2017

Book Apperances

Fundamentals of Animation - Paul Wells, Samantha Moore | England: Autum 2016

Using Computer Science in Digital Gaming Careers - Jennifer Culp | New York: Srpring 2018

Conferences

Animation on Tearaway - LatAm Playstation Dev. Summit 2014 | Los Cabos, Mexico: Autum 2014

Final Fantasy XV: Kingsglaive  - Phenomena Theatre | Barcelona: Winter 2016

Interviews

"Interviewing Lluis Danti" - Akihabara Blues (spanish) | Online Magazine: Autum 2016

Radio Interview - Radio Catalunya (catalan) | Barcelona: Winter 2016

Tearaway Interview - Diario ABC (spanish) | Madrid: Autum 2013

"A Day in Media Molecule" - The Guardian (english) | Guildford: Autum 2013

Education

iAnimate WS4 on facial animation 2014

Master of Art in Image Synthesis and Computer animation
(MAISCA), Oct. 2006 - Oct. 2007 University of Balearic Islands (UIB), Spain

Multimedia Engineering, Sep. 2002 - Jun. 2006
Polytechnic University of Catalonia(UPC), Spain

FIRST Certificate Exam, Jun.2002

Languages

Spanish (native)
Catalan (native)
English (fluent)
Japanese (basic)

References

Available upon request

Download CV