jueves, 18 de diciembre de 2014

New studio, new city

Slightly incredible news! Since December this year I have started working for Guerrilla Games in Amsterdam, responsible of the acclaimed Killzone saga. I will keep working for SCEE as Guerrilla is also part of Sony World Wide Studios.
Been hired as a senior animator to work on an unannounced and exciting new IP that hopefully will be revealed soon, stay alert!

martes, 16 de diciembre de 2014

Tearaway Unfolded Announcement Trailer

Check out the latest trailer of one of the games I've been involved lately: Tearaway Unfolded for PS4 (starring myself :)

jueves, 2 de octubre de 2014

PlayStation DevSummit Los Cabos 2014

Here you can find a talk I gave last August in Baja California (Mexico) about the animation of the last game I worked on: Tearaway.
Was so cool to spend a week in that amazing Westin resort with all those talented developers from the best Sony owned studios: Insomniac, Naughty Dog, Santa Monica.. and of course, Media Molecule!
Enjoy the talk, and excuse my dodgy Catalan accent :)

miércoles, 18 de junio de 2014

A day in Media Molecule

It's been a while since I don't post due to a mix of laziness / lack of something really relevant. Well, the other day a journalist from "The Guardian" came over to the studio to see what is it like to be one day in Media Molecule. He even interviewed some crazy animators :)

Read the full article here

viernes, 6 de diciembre de 2013

Tearaway spanish media interview

Just a brief interview I did during the press presentation in Madrid. It´s in spanish sorry..

miércoles, 27 de noviembre de 2013

Tearaway TV ad

So finally the TV commercial of my latest project is "on air". Most of the work is done by the british VFX house MPC, but they asked us to provide some animations for the main characters as Wendigo or Iota, and this is exactly what I did. Some Iota animations as well as the in-game Wendigo that appears inside the Vita are my work. Check out as well the massive paper craft work for the backgrounds here